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The Rise And Fall Of Hamster Kombat: Why 260 Million Players Abandoned The Game

Bitcoinist

Bitcoin News / Bitcoinist 69 Views

Are we about to see the end of Telegram’s widely popular crypto-based clicker game, Hamster Kombat? Once a well-loved and viral game on Telegram, Hamster Kombat is currently bleeding users with its token, HMSTR, sliding by as much as 76%.

According to several blockchain tracking sites, the Telegram-based game is suffering from a massive drop in user engagement, with active accounts dropping from as high as 300 million in August 2024 to just 41 million. The project’s token, $HMSTR, is currently trading at $0.0025, a massive drop from its high of $0.009993 last September 26th, reflecting a 76% loss.

A massive 86% drop in the user base and a 76% drop in the native token’s value puts Hamster Kombat in a precarious position moving forward. With the developers planning a “Season 2 Airdrop” by March 2025, many market analysts and observers are losing confidence in the project.

Hamster Kombat – A Promising Game That Peaked With 300 Million Users

Hamster Kombat was an immediate hit upon its launch. According to its developers, they aim to change blockchain gaming and make it accessible for everyone. The popular game’s premise is simple: it’s an easy clicker-based game, and there’s no need to buy and invest in gaming consoles or advanced computers.

So, it isn’t surprising that the play-to-earn game immediately attracted the attention of more than 300 million players, even before the launch of its HTMSR token through The Open Network (TON) in September 2024.

Pavel Durov, Telegram’s CEO, also admired the project, saying that it’s the fastest-growing digital service online and can change how we interact with the blockchain.

Hamster Kombat’s Easy Gameplay Became Its Downfall

Hamster Kombat’s new model of tapping to play and earn initially eclipsed the popularity of Bitcoin mining, which was highly technical and required complex and expensive resources. However, the project failed to sustain the users’ enthusiasm and interest, with many finding the gameplay shallow and repetitive.

Aside from its boring gameplay, others criticize the game’s use of AI-generated visuals. Although they look quirky and fun initially, they become cheap-looking compared to other games. With the game’s cheap AI tricks and uninspired design, many observers saw the Hamster project as a cash grab.

Disappointing Hamster Kombat Crypto Airdrop

The project’s planned late September airdrop, which was supposed to lift the community, was considered a dud. The airdrop, with roughly 129 million eligible players, left many disappointed due to the delay and their small amount of rewards.

According to reports, some players who spent hours clicking and playing the game earned $1 to $10, just a fraction of the expected rewards. The airdrop deals and technical issues add to the users’ frustrations.

The airdrop was delayed, testing the patience of holders, and many aired their frustrations online. Then, there was the rollout of the anti-cheat system, which ended up restricting up to 2.3 million player accounts and confiscating more than 6 billion in tokens.

Featured image from PetHelpful, chart from TradingView


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